Factorio and Open Sandbox Games

Normally, I’m not one for sandbox games… I tend to get lost, not have a clue what to do next, wander around in circles for a bit, and then give up… never to enter the world again. This has been the case even for definite progression focused games like Terraria. And when you look at games like Minecraft? Never going to stick with it long. However, there is one game recently which has recently struck something inside of me and that is Factorio. A game about making a life on a distant planet after crash landing there, it’s not exactly a riveting story. There are aliens to concern yourself with (think the Zerg from Starcraft franchise), and that’s about it. Your mission, should you choose to accept it, is to head out and build yourself a fancy satellite and establish communications with anyone out there in the world. However, in the meantime, you have a lot of mining to do… so you better get to it. Until… you find out that you actually can automate it… and then automate the refining process. And then, once you’re done with that, you can automate the whole thing. Need to build a conveyer belt? Why not build a assembling shop to do that for you? It just continues on and on… with you just figuring out ways to automate literally everything in the world. Right now, in the multiplayer game I’m playing with friends, I’ve just succeeded at automating red and green science packs for research purposes and we’re attempting to figure out how to automate the refining of oil so that our cars will work. There’s so much to do… and the game is just getting started. We haven’t even had to fight any aliens yet!